I use art as an interface and a container for knowledge, knowing that art is art. Unique, timeless, inexplicable by its very nature. Its usefulness goes beyond any message because it is the voice of its creator’s soul. However, in my work, art takes on a dimension of earthly utility, beyond emotion and conceptual and aesthetic freedom. It is the first visual impact; it is also the container for messages that may or may not be related to the work itself. It is a tool for gaining knowledge of other subjects and fields.

It finds new spaces practically every imaginable space to inform, educate, and entertain, beyond its first incarnation, the purely artistic and contemplative one. In this context, I find in technology the perfect ally for taking this interface and this container beyond physical boundaries, fulfilling diverse functions, for diverse spaces and diverse audiences. The same work in different versions, which, through interactivity, animation, and immersion, brings us closer to different content, always through the same gaze, the same style, and the same soul.

Beyond the Feedback

What does technology add to a traditional work of art?
How do trends impact the effectiveness of using technology in art?
What opportunities does technology offer traditional art spaces?
How does technological obsolescence affect technology-based art projects?
How does the creative process involved in immersive technologies differ from the traditional creative process?
How can art and technology contribute to communication and marketing processes in fields such as tourism, education, or science?
What are immersive technologies, and what challenges do they present for traditional art?
How do art and augmented reality impact health communication?
How do art and virtual reality impact health communication?
What is the role of the artist in the digital ecosystem? What opportunities and challenges does technology present for creatives beyond the canvas?


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